{"repo":"zig-gamedev/zmath","free":true,"listed":false,"github":"https://github.com/zig-gamedev/zmath","clone":"git clone https://github.com/zig-gamedev/zmath.git","description":"SIMD math library for Zig game developers","language":"Zig","stars":127,"topics":["3d-graphics","gamedev","math","simd","zig","linear-algebra"],"license":"MIT","category":"game-templates","readme_excerpt":"zmath SIMD math library for game developers Tested on x86 64 and AArch64. Provides 140 optimized routines and 70 extensive tests. Can be used with any graphics API. Documentation can be found here. Benchamrks can be found here. An intro article can be found here. Getting started How to get dependencies 1. specific version: zig fetch --save https://github.com/zig-gamedev/zmath/archive/refs/tags/ .tar.gz 2. main branch version: zig fetch --save git+https://github.com/zig-gamedev/zmath.git Example build.zig Now in your code you may import and use zmath:","default_branch":null,"files":null,"tree":[],"storefront":"/r/zig-gamedev","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/zig-gamedev/zmath/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}