{"repo":"zakarialaoui10/ziko-tgl","free":true,"listed":false,"github":"https://github.com/zakarialaoui10/ziko-tgl","clone":"git clone https://github.com/zakarialaoui10/ziko-tgl.git","description":"Three.js wrapper for ZikoJS that simplifies 3D scene creation, animation, and camera control with a more declarative and component-friendly API.","language":"JavaScript","stars":52,"topics":["zikojs","javascript","threejs","webgl","ziko-addons","morocco"],"license":"MIT","category":"api-integrations-sdks","readme_excerpt":"Demo Windows entaglement Scene ziko-tgl provides a variety of scene setups to meet diverse rendering needs. Scenes in ziko-tgl are an instance of ZikoElement, allowing you to utilize all ZikoElement methods. Here are the main scene types: ### scene gl scene gl is used for creating standard WebGL scenes. It supports adding 3D objects and includes various controls for interacting with the scene. ### SceneCss SceneCss allows for the integration of HTML/CSS elements into the 3D scene. This is useful for combining 3D graphics with traditional web elements. Objects ziko-tgl provides a set of predefined objects that you can easily add to your scene. These objects can be styled and positioned as needed. Controls ziko-tgl includes a variety of control mechanisms to manipulate the camera and objects within the scene. These controls enhance user interaction and make it easier to navigate and modify the 3D environment. ### Camera Based Controls Camera-based controls allow users to navigate the scene by manipulating the camera's position and orientation. - OrbitControls : Enables orbiting around a target. - MapControls : - FlyControls : - TrackballControls : - FirstPersonControls : - PointerControls : ### Object Based Controls Object-based controls are used to manipulate individual objects within the scene. - TransformControls: - DragContros:","default_branch":null,"files":null,"tree":[],"storefront":"/r/zakarialaoui10","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/zakarialaoui10/ziko-tgl/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}