{"repo":"youngwoocho02/unity-scanner","free":true,"listed":false,"github":"https://github.com/youngwoocho02/unity-scanner","clone":"git clone https://github.com/youngwoocho02/unity-scanner.git","description":"Token-saving Unity asset scanner for AI agent workflows","language":"Go","stars":27,"topics":["ai-tools","cli","llm","unity","unity3d"],"license":"MIT","category":"game-templates","readme_excerpt":"unity-scanner Korean Japanese Core Examples - Remove path and extension noise: Assets/Examples/Characters/Enemy 01.prefab - Characters [prefab] Enemy 01 - Omit .meta files: Hero.prefab + Hero.prefab.meta - Hero - Fold numbered names: Enemy 01, Enemy 02, Enemy 03 - Enemy 01..03 - Turn YAML objects into hierarchy: GameObject + Transform + MeshRenderer - TREE [0] HeroRoot c1 - Code repeated component sets: Transform, MeshFilter, MeshRenderer x 40 - CMP c2 ... + ... c2 - Group repeated render objects: SampleMesh 01 ... SampleMesh 08 - [2..9] SampleMesh 01..08 c2 (8) - Extract only needed fields: MeshRenderer {40 fields} - m CastShadows, m ReceiveShadows, more fields: 35 hidden - Resolve GUIDs to paths: {guid: 222...} - Assets/Examples/Data/SampleReference.asset - Structure match reasons: SamplePanel.prefab:12 m Name: SamplePanel - [prefab] UI / SamplePanel / object: SamplePanel - Summarize GUID refs: guid: 333... x 30 - [asset] . :: SampleConfig - Show omitted counts: hidden rows - more: 41 hidden by depth/limit - Parallelize broad search: name search 1500ms - 600ms Why 1. Reduce token cost. Like RTK, reduce CLI output before it reaches the model by compressing repeated Unity paths, extensions, .meta files, GUIDs, and YAML fields. 2. Turn raw Unity YAML dumps into structured output. Instead of forcing the model to chase GameObject , Transform , components, fileIDs, and GUIDs separately, it shows hierarchy, component sets, and references together. Design - CLI reads current files ","default_branch":null,"files":null,"tree":[],"storefront":"/r/youngwoocho02","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/youngwoocho02/unity-scanner/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}