{"repo":"yimengfan/BDFramework.Core","free":true,"listed":false,"github":"https://github.com/yimengfan/BDFramework.Core","clone":"git clone https://github.com/yimengfan/BDFramework.Core.git","description":"Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。","language":"C++","stars":2707,"topics":["unity3d","unity3d-framework","unity3d-hotfix","u3d","unity","unity3d-games","hotfix","hotupdate","game","unity2d"],"license":"Apache-2.0","category":"game-templates","readme_excerpt":"Simple! Easy! Professional! This is a powerful Unity3d game workflow! 重要更新:下个版本V-4.0将全面进化为 ai workflow BDFramework is designed to be a comprehensive and efficient pipeline for game development in Unity. It provides a complete workflow from development to deployment, including features like hot-fixing, asset management, and automated building. The framework is built with a focus on automation and editor enhancements to streamline the development process. 中文 English Thanks to GitHub Copilot for helping with the code and documentation!","default_branch":null,"files":null,"tree":[],"storefront":"/r/yimengfan","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/yimengfan/BDFramework.Core/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}