{"repo":"yabadabu/godot_flow","free":true,"listed":false,"github":"https://github.com/yabadabu/godot_flow","clone":"git clone https://github.com/yabadabu/godot_flow.git","description":"PCG like for godot","language":"C++","stars":27,"topics":["gdscript","godot","pcg","plugin","procedural","procedural-content-generation"],"license":"Apache-2.0","category":"game-templates","readme_excerpt":"Flow Graph (Flow Nodes Editor) Procedural content graph for Godot 4.6 — an editor plugin inspired by Unreal Engine 5’s PCG. Build point sets, transform them, and spawn meshes/scenes through a visual flow graph. Description Flow Graph is an editor-only tool that lets you assemble procedural pipelines using nodes. It focuses on point-set generation and transformation (sampling, CSG on points, partitioning, expressions, etc.), with live 3D debug and a Data Inspector to inspect results at each step. Flow graphs are regular Godot resources and can expose typed inputs for reuse. Install 1. Copy the folders below into your project: 2. In Godot: Project → Project Settings → Plugins and enable \"Flow Nodes Editor\" Quickstart In a scene 3D: Add a node of type Open the Data Flow dock (appears on the right when the plugin is enabled). Right click in the graph to open Add Node…. Add a node, e.g. Press to toggle the 3D debug on that node - points appear as white boxes in the viewport. Adjust the selected node’s parameters (e.g. grid count/size). Press to toggle the Data Inspector and inspect the actual per-point values. Click on each row to highlight the point in the 3d scene as a magenta point Handy Shortcuts Right-click : Add node D : Toggle 3D point debug Shift+D : Disables 3D point debug in all nodes except the selected one A : Toggle Data Inspector E : Toggle Enable/Disable Node C : Create a comments box around selected nodes X : Deletes selected nodes R : Forces reevaluation of select","default_branch":null,"files":null,"tree":[],"storefront":"/r/yabadabu","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/yabadabu/godot_flow/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}