{"repo":"xoxor4d/t4-rtx","free":true,"listed":false,"github":"https://github.com/xoxor4d/t4-rtx","clone":"git clone https://github.com/xoxor4d/t4-rtx.git","description":"CoD5 / World at War - Nvidia rtx-remix compatibility mod","language":"C++","stars":48,"topics":["cod","cod5","nvidia","remix","rtx","rtx-remix"],"license":null,"category":"saas-starters-boilerplates","readme_excerpt":"CoD-WaW (CoD5) RTX Remix Compatibility Mod This client modification is specifically made for Nvidia's RTX Remix. How does a shader based game work with remix? By manually reimplementing fixed function rendering :) SP is feature complete - MP is working but not up-to-date. [ Remix Compatibility Features ] Tweak sunlight, fog and skybox per map Remix friendly culling and the ability to manually override culling per portal 3D is fully rendered via the fixed-function pipeline Spawning of unique anchor meshes to attach prims to Per map loading of remix config's to set remix variables You can support me on Patreon or on Coffee: Usage A. Easy way but might not feature the latest and greatest: - Download the latest release and extract the contents into your CoDWaW root directory. The in-game console should show t4-rtx {version} if the dll was loaded correctly. If not, look at the troubleshoot section further down. B. Manual way but always up-to-date: 1) Download and install the latest full release of t4-rtx as described above. Download my latest bridge-remix nightly. It includes necessary api functionality used by t4-rtx which will eventually merged into the official bridge (Pull Request) 2) Download the latest t4-rtx github actions build: Release-binaries-t4-rtx - https://github.com/xoxor4d/t4-rtx/actions - Drop t4-rtx.asi and the contents of the assets folder into your CoDWaW root directory and start the game. The in-game console should show t4-rtx {version} if the dll was loaded c","default_branch":null,"files":null,"tree":[],"storefront":"/r/xoxor4d","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/xoxor4d/t4-rtx/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}