{"repo":"xiSage/godot-vlc","free":true,"listed":false,"github":"https://github.com/xiSage/godot-vlc","clone":"git clone https://github.com/xiSage/godot-vlc.git","description":"GDExtension integrates LibVLC into Godot 4.3+","language":"Rust","stars":100,"topics":["godot","media-player","rust","vlc-libvlc"],"license":"LGPL-2.1","category":"game-templates","readme_excerpt":"godot-vlc VLC extension for Godot. Supports Godot 4.3 and newer. Supports Windows and Linux. How to use Put media files into res:// and they will be loaded as VLCMedia . Then you can play them with VLCMediaPlayer node. You can alse use VLCMedia.load from file() to load media from disk or VLCMedia.load from mrl() to load media from a media resource locator. There are some other features, such as subtitles and chapters, can be accessed through scripts. For more information, see the in-editor documentation. Screenshot","default_branch":null,"files":null,"tree":[],"storefront":"/r/xiSage","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/xiSage/godot-vlc/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}