{"repo":"x3cca/Shader-Stacker","free":true,"listed":false,"github":"https://github.com/x3cca/Shader-Stacker","clone":"git clone https://github.com/x3cca/Shader-Stacker.git","description":"GPU-accelerated sprite stacking for top-down 2.5D graphics in Godot.","language":"GDScript","stars":70,"topics":["godot","godot-engine","sprite-stacking","sprites","pixel-art","hacktoberfest"],"license":"MPL-2.0","category":"game-templates","readme_excerpt":"Sprite stacking for 2.5D graphics in Godot 4. Latest release · Godot Asset Library · Documentation · MPL-2.0 licence Shader Stacker turns a single-column sprite sheet into a rotatable 2.5D object. It draws each slice through Godot's 2D rendering API, offsets the layers to create height and keeps stacks in the correct screen-space order as the camera moves. Features - SpriteStack renders and rotates layered sprite sheets. - StackCamera sorts stacks by screen position and height within its viewport. - Reset2D keeps ordinary 2D nodes upright when the camera rotates or uses unequal zoom for an isometric look. - The preview tool reloads a sprite sheet from disk as it changes. - The add-on works in the editor and at runtime. Install Shader Stacker targets Godot 4. 1. Download the latest release, install it from the Godot Asset Library, or clone this repository. 2. Copy addons/ShaderStacker into the addons directory of the Godot project. 3. In Godot, open Project → Project Settings → Plugins and enable Shader Stacker . 4. Reopen any scenes that were already open so the custom nodes appear in the Create New Node dialog. For crisp pixel art, set Project Settings → Rendering → Textures → Canvas Textures → Default Texture Filter to Nearest . Quick start 1. Add a SpriteStack node to a scene. 2. Assign a single-column sprite sheet to sprite sheet . Each row must have the same height; place the bottom slice in the bottom row and the top slice in the top row. 3. Set layers to the number of ","default_branch":null,"files":null,"tree":[],"storefront":"/r/x3cca","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/x3cca/Shader-Stacker/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}