{"repo":"visgl/loaders.gl","free":true,"listed":false,"github":"https://github.com/visgl/loaders.gl","clone":"git clone https://github.com/visgl/loaders.gl.git","description":"Loaders for big data visualization. Website:","language":"TypeScript","stars":849,"topics":["loaders","javascript","streaming","workers","csv","3d-tiles","gltf","draco","basis","nodejs"],"license":null,"category":"dev-tools","readme_excerpt":"loaders.gl loaders.gl is a framework in the vis.gl framework suite that provides a collection of framework-independent loaders focused on geospatial, 3D and big data visualization use cases. Documentation loaders.gl is extensively documented on the loaders.gl website. Contributing See CONTRIBUTING.md. Build and test workflows - Run yarn build-modules to execute the existing ocular and lerna build flow for modules. The default yarn build command delegates to this script for backward compatibility. - Run yarn test to list available test modes, or yarn test full for the standard module test suite. - Run yarn build-apps to run the tile-converter app build (currently the only app in this repository). - Run yarn test-apps to exercise the tile-converter app test/build script when available. License loaders.gl is licensed under a permissive open source license, using an MIT umbrella license. Some individual loaders are forked from other open source code bases that are licensed be under different but compatible permissive licenses such as Apache 2 or BSD. No code that uses proprietary, copy-left or non-permissive licenses is included in loaders.gl. You can check the \"Attributions\" section for each loader module before you install it if the details matter to you.","default_branch":null,"files":null,"tree":[],"storefront":"/r/visgl","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/visgl/loaders.gl/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}