{"repo":"viniciushelder/OVRLipSync-UE5","free":true,"listed":false,"github":"https://github.com/viniciushelder/OVRLipSync-UE5","clone":"git clone https://github.com/viniciushelder/OVRLipSync-UE5.git","description":"Oculus Lip Sync Compiled for Unreal 5","language":"C++","stars":78,"topics":["audio","lipsync","oculus","plugin","ue5","unreal-engine"],"license":null,"category":"game-templates","readme_excerpt":"OVRLipSync-UE5 Oculus Lip Sync Plugin precompiled for Unreal 5. As you might know, the plugin available from the link in the offical docs don't work in Unreal Engine 5. I fixed it with the help of a lot of internet strangers and compiled the plugin. Tested on Quest2/3 and Quest Pro. How to use: 1. Copy the OVRLipSync folder in this repository to the Plugins folder in your Unreal Engine 5 project. From the Edit menu, select Plugins and then Audio . You should see the Oculus Lipsync plugin as one of the options. Select Enabled to enable the plugin for your project. 2. Add the following to your DefaultEngine.ini : 3. Check the official Docs License This plugin is the property of Meta and is provided under the Oculus SDK License, which allows for personal and commercial use of the plugin. By using this plugin, you agree to the terms of the Oculus SDK License.","default_branch":null,"files":null,"tree":[],"storefront":"/r/viniciushelder","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/viniciushelder/OVRLipSync-UE5/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}