{"repo":"viniciusgerevini/godot-clyde-dialogue","free":true,"listed":false,"github":"https://github.com/viniciusgerevini/godot-clyde-dialogue","clone":"git clone https://github.com/viniciusgerevini/godot-clyde-dialogue.git","description":"Clyde Dialogue Language Importer and interpreter for Godot.","language":"GDScript","stars":146,"topics":["godot","dialogue","dialogue-system","clyde"],"license":"MIT","category":"game-templates","readme_excerpt":"Clyde Dialogue Plugin for Godot Importer, interpreter and editor for Clyde Dialogue Language. Completely written in GDScript. No external dependencies. Clyde is a language for writing game dialogues. It supports branching dialogues, translations and interfacing with your game through variables and events. This branch has the source code for Godot 4. For Godot 3 check the godot 3 branch. Usage The importer automatically imports .clyde files to be used with the interpreter. This improves performance, as the dialogue is parsed beforehand. Check the documentation for how to use the interpreter. You can find usage examples on /addons/clyde/examples For more about how to write dialogues using Clyde, check the language documentation. Instalation Follow Godot's installing plugins guide . Settings Go to Project Project Settings General Dialogue . Field Description ----------------------- ----------- Source Folder: Default folder where the interpreter will look for .clyde files when just the filename is provided. Default: res://dialogues/ Id Suffix Lookup Separator: When using id suffixes, this is the separator used in the translation keys. Default. & . Enable Editor: Default: true. Enable main screen dialogue editor. Enable Helpers: Default: false. Enable the Dialogue singleton and config node. Helpers As seen in the documentation, Clyde's interpreter has as simple interface giving you full control on how to display and handle your dialogues. However, there are many different ways you","default_branch":null,"files":null,"tree":[],"storefront":"/r/viniciusgerevini","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/viniciusgerevini/godot-clyde-dialogue/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}