{"repo":"uralys/fox","free":true,"listed":false,"github":"https://github.com/uralys/fox","clone":"git clone https://github.com/uralys/fox.git","description":"🦊 Tooling for Godot 4","language":"GDScript","stars":173,"topics":["cli","ios","android","components","gdscript","godot4","toolkit"],"license":"MIT","category":"mobile-apps","readme_excerpt":"Fox 🦊 Fox provides tooling while developing with Godot Engine. Scenes and scripts With Fox, you can use Scenes , Resources , scripts and static functions to build your app. As an example, this code will move 3 nodes to the same position, with a delay of 1 second between each animation. Finally it fill print 'DONE' in the console. This other one sends a body to a REST API, handles and logs the result while showing a loader: Documentation Full documentation lives in docs. Start with Installing Fox. Core - Globals & Debug — G (globals + logging) and DEBUG (flags) - Router — scenes, transitions, nav state, overlays - Screens & responsive — FoxScreen , FoxPopup , ViewportResize , FoxResponsive (the desktop / handheld split and the single global content scale factor) - Sound — SFX, music, ducking - Files — bundle config + rotating save backups (cloud-safe) Input - Controls — unified keyboard / gamepad / stick input - interactiveArea2D — touch, drag & drop on any Node - Multitouch Area — press / drag listener - Draggable Camera Animation & UI - Animations — Animate Tween helpers + Framer - Motion — procedural idle motion (float, wobble, breathe) - Popups - Components — loader, screen fader, ask-for-review Libs & utilities - HTTP — REST client - Utility libs — (Underscore), Wait , TimeTools , Bundle , Generate - In-App Purchases — iOS / Android stores Tooling & exporting - CLI — run, hot reload, export, publish - Building and Exporting - Images generation — icons, splashscreens, scr","default_branch":null,"files":null,"tree":[],"storefront":"/r/uralys","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/uralys/fox/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}