{"repo":"undomick/godot_nexus_quest_weaver","free":true,"listed":false,"github":"https://github.com/undomick/godot_nexus_quest_weaver","clone":"git clone https://github.com/undomick/godot_nexus_quest_weaver.git","description":"A node-based quest editor plugin for Godot 4.x","language":"GDScript","stars":28,"topics":["addon","editor","gamedev","gdscript","godot","godot4","narrative","quest"],"license":"MIT","category":"game-templates","readme_excerpt":"Quest Weaver is a powerful, flexible, and node-based quest editor plugin for Godot 4.4+. Designed from the ground up to be both user-friendly for designers and easily extensible for developers, it provides a complete solution for creating complex narratives and dynamic gameplay objectives directly within the Godot editor. Stop juggling dictionaries and hard-coded logic. Start weaving your story, one node at a time. Table of Contents - Why Use Quest Weaver? - Core Features - A Tour of the Node System - Flow Control - Logic & Game State - World Interaction - Built-in Tools for a Smooth Workflow - Installation - Getting Started - License --- 🚀 Why use Quest Weaver? Most quest systems suffer from two major problems: they are rigid (hard to reuse), and they break your save games whenever you update a quest. Quest Weaver solves both. Production-Ready Architecture: Built on a strict Blueprint & Instance pattern. The quest files ( .quest ) are stateless blueprints. The runtime logic uses lightweight Instances. This ensures high performance and stability. Save Game Stability: We separate logic from data. Save files only store pure JSON-compatible state (variables & progress). You can move nodes, rename descriptions, or change logic in the editor without breaking existing save games . Reusability (Templates): Don't write the same \"Fetch Quest\" ten times. Write it once, use variables like {target} and {amount} , and instantiate it infinitely with different parameters. --- ✨ Core Featur","default_branch":null,"files":null,"tree":[],"storefront":"/r/undomick","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/undomick/godot_nexus_quest_weaver/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}