{"repo":"trflorian/godot-python-comm","free":true,"listed":false,"github":"https://github.com/trflorian/godot-python-comm","clone":"git clone https://github.com/trflorian/godot-python-comm.git","description":"Demo of communication between a Godot project and a Python application using UDP","language":"Python","stars":20,"topics":["godot","python","udp"],"license":"MIT","category":"game-templates","readme_excerpt":"Godot + Python Communication with UDP This project is a simple demonstration of how a python application can communicate with a Godot game using UDP. This communication channel can for example be used to send encoded image frames from a webcam. ⚡ Quickstart Greeting 1. Open the Godot project in the godot/ directory and run the game scene greeting/greeting.tscn . 2. Run the greeting.py script in python/ . Camera Stream 1. Open the Godot project in the godot/ directory and run the game scene camera stream/camera stream.tscn . 2. Install the python requirements for in the python/ directory by running pip install -r requirements.txt from that directory or using uv sync . 3. From the same folder you can then run the camera stream.py script. Greeting Demo 🗞️ Guide Greeting https://medium.com/@flip.flo.games/godot-python-3e3f98860e2f Camera Stream https://medium.com/@flip.flo.games/godot-python-camera-stream-1866cfb9941f 🖥️ Versions - Godot 4.4.1 - Python 3.13","default_branch":null,"files":null,"tree":[],"storefront":"/r/trflorian","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/trflorian/godot-python-comm/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}