{"repo":"tomlin7/Ember","free":true,"listed":false,"github":"https://github.com/tomlin7/Ember","clone":"git clone https://github.com/tomlin7/Ember.git","description":"Game Engine written in C++","language":"C++","stars":17,"topics":["game-engine","game-development","cpp","hacktoberfest"],"license":"MIT","category":"game-templates","readme_excerpt":"Docs ◈ License ◈ Changelog Game Engine written in CPP --- The Anatomy --- Hello, Ember That's it. No 47-step configuration ritual. --- What's Cooking Done Next Someday --------------- --------------- --------- Window creation 2D Renderer Scripting Event dispatch Sprite batching Audio Layer stack Scene graph Physics Input polling Asset pipeline Editor ImGui debug ECS Linux/Mac OpenGL context Cameras Vulkan --- Building Requires: Visual Studio 2022, Windows SDK, a pulse. --- File Cartography --- The Event Pipeline Events flow down the layer stack. First layer to handle it wins. -- Built with mass amounts of caffeine.","default_branch":null,"files":null,"tree":[],"storefront":"/r/tomlin7","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/tomlin7/Ember/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}