{"repo":"timothyqiu/godot-animation-resetter","free":true,"listed":false,"github":"https://github.com/timothyqiu/godot-animation-resetter","clone":"git clone https://github.com/timothyqiu/godot-animation-resetter.git","description":"Add missing tracks based on the RESET animation","language":"GDScript","stars":28,"topics":["godot-engine"],"license":"MIT","category":"game-templates","readme_excerpt":"Godot Animation Resetter This plugin adds a \"Complete Tracks from RESET\" option to the Animation menu in Animation bottom panel. The menu option adds missing animation tracks based on the tracks available in a RESET animation. [!TIP] This plugin is no longer necessary since Godot 4.2. Enabling the deterministic property of AnimationPlayer effectively uses RESET animation as a fallback. Installation This is a regular plugin for Godot. To install, download the ZIP archive, extract it, and move the addons/ folder it contains into your project folder. Then, enable the plugin in project settings. Usage After enabling the plugin, you'll see a \"Complete Tracks from RESET\" option in the Animation menu of the Animation bottom panel. This option is enabled when the selected AnimationPlayer has a RESET animation. After selecting this menu item, you will be prompted to confirm the tracks added to each animation before the operation is executed. The operation is undoable.","default_branch":null,"files":null,"tree":[],"storefront":"/r/timothyqiu","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/timothyqiu/godot-animation-resetter/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}