{"repo":"thegatesbrowser/thegates","free":true,"listed":false,"github":"https://github.com/thegatesbrowser/thegates","clone":"git clone https://github.com/thegatesbrowser/thegates.git","description":"3D internet browser build with Godot Engine","language":"GDScript","stars":106,"topics":["browser","godot","godotengine","internet","open-source","web"],"license":"MIT","category":"game-templates","readme_excerpt":"TheGates browser Free and open-source 3D internet browser build with Godot Engine It connects game experiences together like world wide web and allows you to easily access them without installing Documentation Other links Screenshots Build 1. Build godot submodule: From godot/ : Editor / launcher: Renderer: tools/build.py wraps scons with the canonical flag combinations. Run python tools/build.py --help for release variants and flags ( --mac-intel , --no-sandbox , -j N ). It defaults to -j (cpu count - 2) so the OS stays responsive during builds. 2. Run project Start compiled editor and open godot project inside app folder","default_branch":null,"files":null,"tree":[],"storefront":"/r/thegatesbrowser","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/thegatesbrowser/thegates/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}