{"repo":"tbpaksoy/Godot-Chart-Implementation","free":true,"listed":false,"github":"https://github.com/tbpaksoy/Godot-Chart-Implementation","clone":"git clone https://github.com/tbpaksoy/Godot-Chart-Implementation.git","description":"Experimental chart system.","language":"C#","stars":20,"topics":["chart","charts","godot","godot-engine","godotengine","visualization","csharp","c-sharp"],"license":null,"category":"game-templates","readme_excerpt":"Godot-Chart-Implementation Experimental chart system. Usage 1. Download Godot 4+ with .Net 2. Build project. 3. Add chart and add chart data source as child to the chart. 4. Adjust settings as much as you like! Chart Types Graph Chart: Pie Chart: Waterfall Chart: Bar Chart Radar Chart Timed Bar Chart Note : Only works with chart data with date. Node Free Charts Don't want to use nodes to manipulate data ? No Problem! You can use Node Free Charts as well! Note : Radar Chart not supported!","default_branch":null,"files":null,"tree":[],"storefront":"/r/tbpaksoy","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/tbpaksoy/Godot-Chart-Implementation/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}