{"repo":"svdragster/rust_voronoi_planet","free":true,"listed":false,"github":"https://github.com/svdragster/rust_voronoi_planet","clone":"git clone https://github.com/svdragster/rust_voronoi_planet.git","description":"This rust library generates Voronoi-tessellated sphere meshes for procedural planet generation.","language":"Rust","stars":27,"topics":["bevy","rust","voronoi"],"license":"MIT","category":"game-templates","readme_excerpt":"rust voronoi planet Voronoi-based planet mesh generation for games and simulations. Features - Generates Voronoi-tessellated sphere meshes for procedural planets - Deterministic generation from seed values - Engine-agnostic mesh output (positions, normals, colors, indices) - Optional KD-tree spatial indexing for O(log n) position-to-cell lookups - Configurable terrain system with Perlin noise Quick Start Interacting with a Planet Querying Cells Neighbor Navigation Spatial Queries Finding Nearby Cells Terrain Analysis Installation Optional Features - spatial-index (default): KD-tree for position-to-cell lookups - serde : Serialization support for config Example Godot Example Please see Bevy Example See examples/bevy visualization/ for a full Bevy demo with 3 planets (Earth, Mars, Alien) showcasing custom terrain types and color mappers. Controls: 1/2/3 to switch planets, mouse drag to orbit, scroll to zoom. License MIT","default_branch":null,"files":null,"tree":[],"storefront":"/r/svdragster","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/svdragster/rust_voronoi_planet/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}