{"repo":"stolencatkarma/CataclysmLD","free":true,"listed":false,"github":"https://github.com/stolencatkarma/CataclysmLD","clone":"git clone https://github.com/stolencatkarma/CataclysmLD.git","description":"Cataclysm: Looming Darkness","language":"Python","stars":168,"topics":["roguelike","multiplayer","cataclysm","adventure","python","game"],"license":null,"category":"game-templates","readme_excerpt":"Cataclysm: Looming Darkness === A multiplayer rewrite of Cataclysm: Dark Days Ahead in python. Made with python 3.9.0 64 bit and Mastermind for the TCP backend. Discord is not back online. ---- A playable release is coming soon and will follow an episodic pattern, with each release adding more: Chapter 1 - Immediately after the cataclysm. This will be the minimum playable product. Chapter 2 - Vehicles. One of the more complex - and enjoyable - systems in C:DDA. Chapter 3 - Bionics and Mutations. The main sci-fi elements of the game brought to multiplayer. Chapter 4+ - Continued expansion, maps, and content. ---- Generic installation instructions --- install python 3.9 64bit or greater on any OS that supports it. (python 2 not supported at this time.) download or clone the repository. Running a server execute python3 ./server.py from a command line in the directory that was created The first time you start the server a world is generated automatically using default settings. This does take a few minutes or longer on older hardware. Newer hardware should be less than 10 seconds. connecting to a server. Install the client dependencies: pip install -r client requirements.txt Run the client: python client.py or use run client.bat","default_branch":null,"files":null,"tree":[],"storefront":"/r/stolencatkarma","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/stolencatkarma/CataclysmLD/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}