{"repo":"spardanviro/Godot_AI","free":true,"listed":false,"github":"https://github.com/spardanviro/Godot_AI","clone":"git clone https://github.com/spardanviro/Godot_AI.git","description":"Native C++ AI assistant module for the Godot 4.7 editor - multi-provider LLM chat, GDScript code generation & execution, scene-aware context, on-demand API docs and gotchas injection","language":"C++","stars":54,"topics":["ai","anthropic","cpp","editor-plugin","gdscript","gemini","godot","godot4","llm","openai"],"license":"Apache-2.0","category":"ai-agents","readme_excerpt":"Godot AI Assistant AI assistant support inside the Godot editor as a native ai assistant module, compatible with Godot 4.7+ (godot-master). This project adds a docked AI panel to the editor, supports multiple LLM providers, and can execute AI-generated editor actions through EditorScript workflows. It is built for scene editing, script generation, project setup, file-aware prompting, asset generation, and debugging assistance directly inside Godot. Overview ai assistant is a native C++ Godot module. It is not a GDExtension and not a regular addon distributed as project files. It is intended to live under the Godot engine source tree and be compiled into the editor build. Once enabled, the module registers: - AIAssistantPlugin as an editor plugin - AIAssistantPanel as the main dock UI - Provider integrations for Anthropic, OpenAI-compatible APIs, Gemini, DeepSeek, and GLM - Helper systems for response parsing, script execution, context collection, permissions, checkpoints, error monitoring, web search, asset generation, and mention-aware input - On-demand API doc and gotchas injection (zero static overhead for unrelated topics) The panel is mounted in the right dock area of the editor. Implemented Features Editor assistant panel - Docked AI panel inside the Godot editor - Chat-style interaction UI with persistent conversation history - New , History , Settings , file attachment, mention, send, and stop controls - Streamed responses with a Stop button for partial cancellation -","default_branch":null,"files":null,"tree":[],"storefront":"/r/spardanviro","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/spardanviro/Godot_AI/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}