{"repo":"smokku/bevy_miniquad","free":true,"listed":false,"github":"https://github.com/smokku/bevy_miniquad","clone":"git clone https://github.com/smokku/bevy_miniquad.git","description":"Bevy engine + miniquad render plugin","language":"Rust","stars":50,"topics":["bevy","game-engine","webgl","rust","miniquad","opengl","bevy-miniquad"],"license":null,"category":"game-templates","readme_excerpt":"Bevy engine + miniquad renderer This is a plugin for [Bevy engine][1] that replaces default windowing and rendering plugins with [miniquad][2] based one. [1]: https://github.com/bevyengine/bevy [2]: https://github.com/not-fl3/miniquad Usage Add to your Cargo.toml : You need to implement your own render function and add it as a resource: This plugin exposes Window resource with window dimensions and cursor position. features log-impl This plugin exposes log module with API compatible with log crate, which works under every miniquad supported platform. See blobs example.","default_branch":null,"files":null,"tree":[],"storefront":"/r/smokku","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/smokku/bevy_miniquad/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}