{"repo":"skylicht-lab/skylicht-engine","free":true,"listed":false,"github":"https://github.com/skylicht-lab/skylicht-engine","clone":"git clone https://github.com/skylicht-lab/skylicht-engine.git","description":"Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.","language":"C++","stars":767,"topics":["skylicht-engine","irrlicht-engine","google-angle","opengles3","directx11","lightmapper","game-development","game-engine","particle"],"license":"MIT","category":"game-templates","readme_excerpt":"Skylicht Engine Skylicht Engine is an evolution of the Irrlicht Project. We have upgraded many features, including Sound Engine, Physics Engine, Particle Engine... - Core functionality: Direct3D11, OpenGL 4+, OpenGLES 3+, Google Angle GLES video driver backends. - Cross-Platform Framework: Android, IOS, Win32/Win64, UWP, Linux, MacOS, HTML5. - Render pipeline: Forwarder & Deferred. Skylicht Engine is a super lightweight Game Engine that targets mobile platforms (Android, IOS). And, it's completely free. How to build the project Platform Build Status ------------------------------------------------------------------------------------------ ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Cygwin64 Windows MacOS, IOS Linux Emscripten Android Prerequisites - CMake 3.12 or higher - Python 3.x - Visual Studio (2017 or higher if you want to build on Windows OS) Build source code - Clone this repo - Skylicht project have used the Large Files like .tga, .fbx... for demo samples, so you must install Git LFS - Build assets bundle - Run CMake from the current directory to generate visual studio project or xcode project - Open the generated solution PrjVisualStudio/SKYLICHT ENGINE.sln - Once the solution opens, right click the SampleXXX project, click \"Set as StartUp Project\" and click the play button at the top to run the Demo App. - More details: please prev","default_branch":null,"files":null,"tree":[],"storefront":"/r/skylicht-lab","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/skylicht-lab/skylicht-engine/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}