{"repo":"sjoerdev/voxel-engine","free":true,"listed":false,"github":"https://github.com/sjoerdev/voxel-engine","clone":"git clone https://github.com/sjoerdev/voxel-engine.git","description":"This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.","language":"C#","stars":74,"topics":["csharp","dotnet","engine","game-engine","glsl","graphics","opengl","raytracing","voxel","voxels"],"license":"MIT","category":"game-templates","readme_excerpt":"Sjoerd's Voxel Engine This engine tries to ray-trace pure voxels as fast as possible without sacrificing dynamic geometry. Features: - Fully dynamic geometry - Heavily optimized software ray tracing - Support for magica voxel models - Volumetric ambient occlusion - Runs on windows and linux Gallery: System Requirements: - Visual C++ Redistributable (Download) Building: Download .NET 10: https://dotnet.microsoft.com/en-us/download Building for Windows: dotnet publish -o ./build/windows --sc true -r win-x64 -c release Building for Linux: dotnet publish -o ./build/linux --sc true -r linux-x64 -c release","default_branch":null,"files":null,"tree":[],"storefront":"/r/sjoerdev","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/sjoerdev/voxel-engine/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}