{"repo":"silvematt/TomentRaycaster","free":true,"listed":false,"github":"https://github.com/silvematt/TomentRaycaster","clone":"git clone https://github.com/silvematt/TomentRaycaster.git","description":"A Software Rendering Raycaster Engine written in C and SDL2.","language":"C","stars":68,"topics":["game","game-development","raycasting","software-rendering","game-engine","raycaster"],"license":"MIT","category":"game-templates","readme_excerpt":"TomentRaycaster A Software Rendering Raycaster Engine written in C and SDL2. Video: https://www.youtube.com/watch?v=XFCinBirBVw Check out TomentOnline! An upgraded version of this engine for multiplayer! I've written this raycaster following Permadi's paper and Wolfenstein 3D code (and Black Book), as a pilgrimage to my God John Carmack. Features: - Multithreaded rendering, using SDL Threads - 640x480 with scalable raycasting resolution - Player Input (Walk forward/backwards, fly up/down, rotate, look up/down, strafe, interact) - Textured Walls, Floors, Ceilings - Thin (offsetted) Walls - Sliding Doors - Linear Fog Rendering - Transparent (see through) doors and thin walls - Multi Floor support (for player, doors, walls, sprites etc.) - Vertical Motion - Usable ladders to go up/down levels. - Sprites Rendering & Collisions - AI and basic BFS Pathfinding - Boss AI and possibility to add custom behaviours for each AI (melee, casters, bosses) - Player and AI combat - Projectiles & Player's spells - Pickups of weapons and consumables (potions) for the player - Support for Animated Sprites - Seamless Sky Rendering or Absolute Ceiling Rendering (or a mix of the two) - Shading and Map Lighting - Text Rendering of Bitmap Fonts - Weapon and Spell switching - Player HUD (Healthbar, Manabar, Equipped Weapon, Equipped Spell) - Game Menus - Load map from file - Assets Manager - Packed data in custom files (.archt) format GENERATED WITH: [TomentARCH] - Minimap - Fixed Time Step","default_branch":null,"files":null,"tree":[],"storefront":"/r/silvematt","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/silvematt/TomentRaycaster/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}