{"repo":"shun126/DungeonGenerator","free":true,"listed":false,"github":"https://github.com/shun126/DungeonGenerator","clone":"git clone https://github.com/shun126/DungeonGenerator.git","description":"Procedural 3D dungeon generator plugin for Unreal Engine 5. Generate procedural levels, mini-maps, and missions for your next roguelike game.","language":"C++","stars":147,"topics":["dungeon-generator","game-development","procedural-generation","unreal-engine-cpp-plugin","roguelike","unreal-engine","ue5","unreal-engine-5","unreal-engine-code-plugin","unreal-engine-plugin"],"license":"GPL-3.0","category":"game-templates","readme_excerpt":"Dungeon Generator for Unreal Engine 5 Build grid-based 3D dungeons for roguelike, action RPG, and exploration games in Unreal Engine 5. Dungeon Generator creates playable dungeon layouts from a small set of parameters and mesh parts. You can preview dungeons in the editor, generate them at runtime, and integrate the system from Blueprint or C++. The open-source version is designed for developers who want to prototype procedural levels, study the generation pipeline, or build a custom dungeon system on top of a practical Unreal Engine plugin. Why Use It? - Generate tiled 3D dungeons in the editor or during gameplay - Start with your own floor, wall, roof, stair, and door meshes - Control room count, grid size, start position, and generation rules - Add doors, keys, and route progression with MissionGraph - Use Blueprint or C++ depending on your project workflow - Test multiplayer-oriented projects with dungeon replication support Dungeon Generator is useful when you want a working dungeon structure quickly, but still need enough control to adapt it to your game's art style and rules. Open-Source Version This repository provides the open-source version of Dungeon Generator under the GPL license. It is a good fit if you want to: - Try procedural dungeon generation in Unreal Engine 5 - Learn how a grid-based 3D dungeon generator is built - Prototype roguelike, hack-and-slash, dungeon crawler, or exploration mechanics - Customize the plugin source for your own project For the fast","default_branch":null,"files":null,"tree":[],"storefront":"/r/shun126","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/shun126/DungeonGenerator/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}