{"repo":"sharknice/Sharky","free":true,"listed":false,"github":"https://github.com/sharknice/Sharky","clone":"git clone https://github.com/sharknice/Sharky.git","description":"A C# framework for developing StarCraft 2 AI bots","language":"C#","stars":45,"topics":["starcraft","bot","ai"],"license":null,"category":"workflow-automation","readme_excerpt":"Sharky A C# framework for developing StarCraft 2 AI bots The goal of Sharky is to provide a framework that handles all the complex setup and mundane details of creating a bot so you can focus on the fun stuff like builds, strategies, and micro. You can clone it and use it directly in your solution (recomended), or install it to your project via the nuget package 'Sharky' (not updated as frequently) There are example bots included in the Sharky source, and another example using the nuget package here And a video tutorial here https://www.youtube.com/watch?v=2Tf0jLTJQME Make sure you have the ladder maps installed. Download them here https://aiarena.net/wiki/maps/ and then put them in your C:\\Program Files (x86)\\StarCraft II\\maps folder. Features - Works with every race, Terran, Protoss, Zerg, and Random - Supports Multiple builds, with the ability to intelligently switch builds on the fly - Fast, frames are completed in the single digit miliseconds, utilizes multithreading - Fully customizable - use or don't use any feature you want, and easily add your own - Humanlike chat - add json files to data/default to respond to player chat, add json files to data/type to respond to enemy strategies, announce your attack, or anything you want. You can even connect it to the sharkbot chat api https://github.com/sharkson/sharkbot - Indentifies enemy strategies so you can counter them - Saves game results to json files that contain the builds used and the enemy strategies used as well as ","default_branch":null,"files":null,"tree":[],"storefront":"/r/sharknice","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/sharknice/Sharky/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}