{"repo":"sandrofigo/VoxReader","free":true,"listed":false,"github":"https://github.com/sandrofigo/VoxReader","clone":"git clone https://github.com/sandrofigo/VoxReader.git","description":"A C# library to read .vox files created with MagicaVoxel","language":"C#","stars":90,"topics":["vox","voxel","reader","parser","magicavoxel","vox-files","magica-voxel","parser-library","unity","unity-3d"],"license":"MIT","category":"game-templates","readme_excerpt":"VoxReader A C# library to read .vox files created with MagicaVoxel --- Currently supported features At the moment it is possible to read: - the name, size, position and rotation of all models - all individual voxels including their color and position - the palette that was used for the model - the notes stored in the palette - all raw data related to the scene - miscellaneous raw data Usage Unity The package is also available on OpenUPM for the Unity game engine. Follow the manual installation or the CLI installation instructions on the OpenUPM page to install the package in your project. Extending the library The file format specification made by ephtracy is available at .vox file format Support this project with a ⭐️, report an issue or if you feel adventurous and would like to extend the functionality open a pull request.","default_branch":null,"files":null,"tree":[],"storefront":"/r/sandrofigo","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/sandrofigo/VoxReader/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}