{"repo":"salvo10f/godotiq","free":true,"listed":false,"github":"https://github.com/salvo10f/godotiq","clone":"git clone https://github.com/salvo10f/godotiq.git","description":"The intelligent MCP server for AI-assisted Godot 4 development. 35 tools for spatial intelligence, code understanding, flow tracing, and visual debugging.","language":"GDScript","stars":54,"topics":[],"license":"MIT","category":"mcp-servers","readme_excerpt":"GodotIQ Intelligent MCP server for Godot 4. Spatial intelligence, code analysis, and 38 tools . Version: 0.5.16 Repository: https://github.com/salvo10f/godotiq Install For AI clients, no manual install is required. Use uvx in your MCP config so the client auto-installs GodotIQ on first use: For Pro, add \"GODOTIQ LICENSE KEY\": \"YOUR POLAR LICENSE KEY\" to the same env block. Do not wrap uvx with the Unix-only env command; this config works on Windows, macOS, and Linux. Install the Godot addon into a project: Or clone and install the Godot addon directly from godot-addon/addons/godotiq/ . Pro tier The full suite of analysis tools (dependency graphs, impact checks, scene/spatial mapping, signal/flow tracing) ships as an optional Pro bundle. Community mode shows rich previews of every Pro tool so you can see what you'd unlock before upgrading. Upgrade to Pro: https://godotiq.com/pro Pro activation uses a signed-receipt model — no network I/O on the hot path once activated. Commerce is powered by polar.sh. Documentation - Full docs: https://godotiq.com/docs - Issue tracker: https://github.com/salvo10f/godotiq/issues License MIT — see LICENSE.","default_branch":null,"files":null,"tree":[],"storefront":"/r/salvo10f","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/salvo10f/godotiq/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}