{"repo":"rodd-oss/gomp","free":true,"listed":false,"github":"https://github.com/rodd-oss/gomp","clone":"git clone https://github.com/rodd-oss/gomp.git","description":"Golang MultiPlayer Engine Framework","language":"Go","stars":65,"topics":["gamedev","go","golang","multiplayer","ecs","fullstack","quic-go","raylib-go"],"license":"MPL-2.0","category":"game-templates","readme_excerpt":"Golang MultiPlayer Game Engine Framework Modern way to create fullstack multiplayer games using Go. Features - Entity Component System - written using best practices - raylib-go bindings for rendering systems - quic-go udp protocol for networking Tools - taskfile makefile alternative for running different tasks during development Task commands","default_branch":null,"files":null,"tree":[],"storefront":"/r/rodd-oss","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/rodd-oss/gomp/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}