{"repo":"rlabrecque/Steamworks.NET","free":true,"listed":false,"github":"https://github.com/rlabrecque/Steamworks.NET","clone":"git clone https://github.com/rlabrecque/Steamworks.NET.git","description":"Steamworks wrapper for Unity / C#","language":"C#","stars":3577,"topics":["steamworks","c-sharp","unity"],"license":"MIT","category":"game-templates","readme_excerpt":"Steamworks.NET Steamworks.NET is a C# Wrapper for Valve's Steamworks API, it can be used either with Unity or your C# based Application. Steamworks.NET was designed to be as close as possible to the original C++ API, as such the documentation provided from Valve largely covers usage of Steamworks.NET . Niceties and C# Idioms can be easily implemented on top of Steamworks.NET . Steamworks.NET fully supports Windows (32 and 64 bit), OSX, and Linux. Currently building against Steamworks SDK 1.65. Author: Riley Labrecque License: MIT Documentation Discussion Thread Reporting Issues Note that only Steamworks.NET specific issues should be reported, general API questions/issues should be asked on the Steamworks discussion board. Installation You can find the installation instructions here. Samples Check out these sample projects to get started: Steamworks.NET Example Steamworks.NET Test Steamworks.NET ChatClient Steamworks.NET GameServerTest","default_branch":null,"files":null,"tree":[],"storefront":"/r/rlabrecque","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/rlabrecque/Steamworks.NET/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}