{"repo":"real2nix/mineblox","free":true,"listed":false,"github":"https://github.com/real2nix/mineblox","clone":"git clone https://github.com/real2nix/mineblox.git","description":"A highly extensible voxel engine written in Luau for Roblox.","language":"Luau","stars":68,"topics":["luau","minecraft","minecraft-clone","roblox"],"license":"MIT","category":"game-templates","readme_excerpt":"Voxels Engine A highly extensible voxel engine written in Luau for Roblox. [Inspired by Minecraft and Terraria] Features Rendering Render a chunk of terrain procedurally using EditableMeshes and EditableImages Cull hidden faces Generation Terrain shape using fractal noise and spline maps Multithreading by giving chunks generation stages Storing data into u8 buffers Getting Started 1. Download the latest .rbxl file from releases. 2. Import file into a new place in Roblox Studio. Planned Features Biomes Desert Forest Jungle Tundra Caves Spaghetti caves Cheese caves Contributing Check out the contribution guide for instructions.","default_branch":null,"files":null,"tree":[],"storefront":"/r/real2nix","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/real2nix/mineblox/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}