{"repo":"raguilar011095/planet_heightmap_generation","free":true,"listed":false,"github":"https://github.com/raguilar011095/planet_heightmap_generation","clone":"git clone https://github.com/raguilar011095/planet_heightmap_generation.git","description":"Procedural planet generator with tectonics, erosion, and climate.","language":"JavaScript","stars":96,"topics":["climate","climate-simulation","heightmap","planet-generator","procedural-generation","terrain-generation","threejs","webgl","worldbuilding","climate-generation"],"license":"GPL-3.0","category":"game-templates","readme_excerpt":"World Orogen A browser-based procedural planet generator that creates realistic terrestrial planets with tectonic plate simulation, elevation modeling, and interactive editing. Uses native ES modules with no build step required. Philosophy World Orogen is concept art for planets. It's built for the moment early in a project when you need a world that looks real — believable tectonics, organic coastlines, climate patterns that feel right — but you don't need a geophysical simulation to get there. The science isn't decoration: plate collision models inspired by real tectonics, pressure-driven wind patterns, and Köppen classification are what make the output feel convincing at a glance. If a climate scientist squints and finds inaccuracies, that's fine — but the scientific foundation is what earns the first glance. Plausibility, not precision. The core value is creative velocity. Generate a planet in seconds, tweak plates and terrain until it matches your vision, then export high-resolution maps into whatever comes next — Gaea, Wonderdraft, Photoshop, a game engine, a novel outline. Orogen is designed to be the fastest path from a blank page to a world worth building on — the first tool in your worldbuilding pipeline, not the last. Guiding Principles 1. Artistic appeal — Visually interesting, scientifically informed output. Aesthetics come first. 2. Ease of use and efficiency — Approachable interface, fast generation. Don't sacrifice usability for realism. 3. Scientific plausibi","default_branch":null,"files":null,"tree":[],"storefront":"/r/raguilar011095","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/raguilar011095/planet_heightmap_generation/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}