{"repo":"qhdwight/bevy_fps_controller","free":true,"listed":false,"github":"https://github.com/qhdwight/bevy_fps_controller","clone":"git clone https://github.com/qhdwight/bevy_fps_controller.git","description":"Source engine inspired Bevy FPS player movement controller plugin","language":"Rust","stars":281,"topics":["bevy","bevy-engine","bevy-plugin","rust"],"license":"Apache-2.0","category":"game-templates","readme_excerpt":"Bevy FPS Controller Inspired from Source engine movement, this plugin implements movement suitable for FPS games. Feel free to make issues/PRs! Features Air strafing Bunny hopping if the jump key is held down Moving along sloped ground Crouching and sprinting Crouching prevents falling off ledges (Rapier only) Instantly clear small steps (Rapier only) Noclip mode Configurable settings Examples See minimal rapier.rs or minimal avian.rs Make sure to enable either the rapier or avian feature in Cargo.toml depending on what your backing physics engine is. Demo https://user-images.githubusercontent.com/20666629/221995601-2ec352fe-a8b0-4f8c-9a81-beaf898b2b41.mp4 Used by my other project: https://github.com/qhdwight/voxel-game-rs","default_branch":null,"files":null,"tree":[],"storefront":"/r/qhdwight","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/qhdwight/bevy_fps_controller/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}