{"repo":"pschraut/UnityTexture3DAtlasImportPipeline","free":true,"listed":false,"github":"https://github.com/pschraut/UnityTexture3DAtlasImportPipeline","clone":"git clone https://github.com/pschraut/UnityTexture3DAtlasImportPipeline.git","description":"A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.","language":"C#","stars":32,"topics":["unity","texture","texture3d","texture3darray","atlas","importer","unity3d","unity3d-plugin","unity3d-editor","gamedev"],"license":"MIT","category":"game-templates","readme_excerpt":"Texture3D Atlas Import Pipeline for Unity Unity has no built-in import pipeline for Texture3D's in Unity 2020.1 and earlier versions yet. This Texture3D Atlas Import Pipeline package provides the ability to create a Texture3D asset from a collection of regular 2D textures. It's similar to a Texture2DArray, but a Texture3D Atlas supports to blend between its 'slices'. This Texture3D Atlas Import Pipeline is an editor extension, it does not contain code that is required at runtime. Installation In order to use this Texture3D Atlas Import Pipeline, you have to add the package to your project. As of Unity 2019.3, Unity supports to add packages from git through the Package Manager window. In Unity's Package Manager, choose \"Add package from git URL\" and insert one of the Package URL's you can find below. Package URL's Version Link ---------- --------------- 1.5.0 https://github.com/pschraut/UnityTexture3DAtlasImportPipeline.git#1.5.0 1.4.0 https://github.com/pschraut/UnityTexture3DAtlasImportPipeline.git#1.4.0 1.3.0 https://github.com/pschraut/UnityTexture3DAtlasImportPipeline.git#1.3.0 1.2.0 https://github.com/pschraut/UnityTexture3DAtlasImportPipeline.git#1.2.0 1.1.0 https://github.com/pschraut/UnityTexture3DAtlasImportPipeline.git#1.1.0 1.0.0 https://github.com/pschraut/UnityTexture3DAtlasImportPipeline.git#1.0.0 Credits If you find this package useful, please mention my name in your credits screen. Something like \"Texture3D Atlas Import Pipeline by Peter Schraut\" or \"Thanks to","default_branch":null,"files":null,"tree":[],"storefront":"/r/pschraut","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/pschraut/UnityTexture3DAtlasImportPipeline/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}