{"repo":"proydakov/supercell-resource-decoder","free":true,"listed":false,"github":"https://github.com/proydakov/supercell-resource-decoder","clone":"git clone https://github.com/proydakov/supercell-resource-decoder.git","description":"A simple csv file decoder for Supercell mobile games (Hay Day, Clash of Clans, Boom beach and Clash Royale).","language":"Python","stars":54,"topics":["python3","gamedev"],"license":"MIT","category":"game-templates","readme_excerpt":"Supercell Resource Decoder A simple csv file decoder for Supercell mobile games (Hay Day, Clash of Clans, Boom beach and Clash Royale). You can decode the game file to human-readable csv file. Requirements 1. python 3.5+ Example decoder decoder csv.py path/to/folder Example encoder (experimental) ./encoder csv.py path/to/file.decoded.csv","default_branch":null,"files":null,"tree":[],"storefront":"/r/proydakov","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/proydakov/supercell-resource-decoder/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}