{"repo":"pranav158/Mystic-Paradox","free":true,"listed":false,"github":"https://github.com/pranav158/Mystic-Paradox","clone":"git clone https://github.com/pranav158/Mystic-Paradox.git","description":"Mystic Paradox is an open-source software-preservation and interoperability project reconstructing the server-side infrastructure required to independently self-host compatible installations of the discontinued live-service game Dauntless.","language":"TypeScript","stars":31,"topics":["cpp","dauntless","dauntless-utility","game-preservation","game-preservation-reverse-engineering","interoperability","rust","self-hosted","software-preservation","typescript"],"license":"AGPL-3.0","category":"self-hosted-apps","readme_excerpt":"Mystic Paradox Mystic Paradox is a community preservation project working to restore local and private-server functionality for the discontinued monster-hunting game Dauntless. The project is based on the open-source Undaunted server and is being adapted from Dauntless 1.4.4 to Dauntless 1.12.0. It provides the backend, deployment, and runtime compatibility pieces needed to connect a supported game client to a privately operated server. [!IMPORTANT] Mystic Paradox is an unofficial, community-developed preservation project. It is not affiliated with, endorsed by, or sponsored by Phoenix Labs, Epic Games, Forte Labs, or any current or former Dauntless rights holder. Project status Mystic Paradox is an alpha preservation server for Dauntless 1.12.0. The source tree now includes a reproducible Windows self-host configuration path, the runtime loader, backend/director authentication wiring, and regression tests for party travel. Gameplay coverage is still incomplete and operators should expect active development rather than production-grade uptime. Recent stability work prevents disconnected party members from holding solo travel open and blocks remote PlayerController replication before it can disconnect another party member during travel. Components - ParadoxBackend — account and metagame backend (login, EOS, character, inventory, loadout, progression, store, matchmaking, party, guild), Node/TypeScript, backed by MongoDB. - ParadoxDirector — game-server deployment service; spawn","default_branch":null,"files":null,"tree":[],"storefront":"/r/pranav158","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/pranav158/Mystic-Paradox/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}