{"repo":"piqnt/planck.js","free":true,"listed":false,"github":"https://github.com/piqnt/planck.js","clone":"git clone https://github.com/piqnt/planck.js.git","description":"2D JavaScript Physics Engine","language":"TypeScript","stars":5269,"topics":["game-development","javascript","physics-engine","box2d","html5","2d","rigid-bodies","canvas","cross-platform","game-engine"],"license":"MIT","category":"game-templates","readme_excerpt":"Planck.js Planck.js is JavaScript/TypeScript rewrite of Box2D physics engine for cross-platform HTML5 game development. Motivations - Taking advantage of Box2D's efforts and achievements - Developing readable and editable code in JavaScript/TypeScript - Providing idiomatic JavaScript/TypeScript API - Optimizing the library for web and mobile platforms Documentation Examples Discord Made with Planck.js Report Issues To speed up resolving issues, please provide testbed code to reproduce the issue.","default_branch":null,"files":null,"tree":[],"storefront":"/r/piqnt","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/piqnt/planck.js/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}