{"repo":"pablogila/TileMapDual","free":true,"listed":false,"github":"https://github.com/pablogila/TileMapDual","clone":"git clone https://github.com/pablogila/TileMapDual.git","description":"An automatic, real-time dual-grid tileset system for Godot","language":"GDScript","stars":1165,"topics":["gamedev","godot","tilemap"],"license":"MIT","category":"game-templates","readme_excerpt":"TileMapDual IMPORTANT ANNOUNCEMENT We want YOU! TileMapDual v5 is here with lots of updates, including hex grid support. Please report any issues you may encounter, and feel free to check the current issues, open new pull requests and contribute with your own code! More info on the v5 discussion. Index - Introducing TileMapDual - Installation - Usage - Basic usage - Isometric tiles - Hex tiles and more - Multiple terrains - Collisions - TileMapDualLegacy stable version - Contributing - FAQ and troubleshoot - License - References Introducing TileMapDual Welcome to TileMapDual : an automatic custom TileMapLayer node for Godot that provides a real-time, in-editor and in-game dual-grid tileset system, for all kinds of grids . Square, isometric, hex... The only limit is your imagination! This dual-grid system, as explained by Oskar Stålberg, reduces the number of tiles required from 47 to just 15 (yes, fifteen!!), rocketing your dev journey! Not only that, but if your tiles are symmetrical, you can get away with drawing only 6 (six!) tiles and then generating the 15-tile-tilesets used by TileMapDual , thanks to tools like Wang Tile Set Creator. All grids are supported by TileMapDual. Square, isometric, hex... The only limit is your imagination! Using a dual-grid system has the following advantages: - Only 15 tiles are required for autotiling, instead of 47 - The tiles can have perfectly rounded corners - The tiles align to the world grid - All grids are supported: square, hex, iso","default_branch":null,"files":null,"tree":[],"storefront":"/r/pablogila","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/pablogila/TileMapDual/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}