{"repo":"opentk/opentk","free":true,"listed":false,"github":"https://github.com/opentk/opentk","clone":"git clone https://github.com/opentk/opentk.git","description":"The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.","language":"C#","stars":3534,"topics":["c-sharp","opengl","opengl-es","graphics-library","game-development","math-library","scientific-visualization","openal","opencl","graphics"],"license":null,"category":"game-templates","readme_excerpt":"OpenTK ====== OpenTK is a large project. There are many components to work on, and we'd welcome almost any contribution. The community is friendly, welcoming and always ready to help you get your PRs merged! We have a very active discord server, if you need help, want to help, or are just curious, come join us! The Open Toolkit library is a fast, low-level C# binding for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. Use OpenTK to add cross-platform 3d graphics, audio, compute and haptics to your C# application. Integrate it into your existing user interface or use it standalone without any external dependencies. OpenTK comes with simple and easy to follow tutorials for learning modern OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: https://opentk.net/learn/index.html A separate github repo with code is available here: https://github.com/opentk/LearnOpenTK The code is similar to the tutorial but not an exact replica. Project website: https://opentk.net Official git repository: https://github.com/opentk/opentk Build Status ======== Platform Status -------------- -------------- Windows Mono/Linux Features ======== - Create cutting-edge graphics with OpenGL 4.6 and OpenGL ES 3.2 - Spice up your GUI with 3d acceleration - Improve your code flow with strong types and inline documentation - Windowing systems to help ","default_branch":null,"files":null,"tree":[],"storefront":"/r/opentk","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/opentk/opentk/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}