{"repo":"oRazeD/GrabDoc","free":true,"listed":false,"github":"https://github.com/oRazeD/GrabDoc","clone":"git clone https://github.com/oRazeD/GrabDoc.git","description":"GrabDoc is a trim baker for Blender 4.2-5.0+","language":"Python","stars":128,"topics":["blender","baking","3d","compositing","rendering","environment-art","marmoset","add-on","game-art","game-dev"],"license":"GPL-3.0","category":"game-templates","readme_excerpt":"Introduction GrabDoc is a Blender 4+ add-on for quickly baking trim sheets and tileable texture maps. After installation, run the one-click scene setup and then start modeling! GrabDoc provides a camera object with the ability to preview your rendered texture maps in real-time via custom shaders in Workbench, EEVEE, and Cycles. Once satisfied you can bake all maps using in-house options or even utilizing Marmoset Toolbag 4's baker for the best results! Features Head to the Gumroad page for a full feature list! Support GrabDoc is a FOSS (Free and Open Source Software) project, which means I see very little return on my time spent developing and maintaining it. If you would like to support me, consider buying this add-on on Gumroad, or if you've already done that, send me a tip on Ko-fi!","default_branch":null,"files":null,"tree":[],"storefront":"/r/oRazeD","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/oRazeD/GrabDoc/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}