{"repo":"noisecrime/Unity-StencilPortalRoomCube","free":true,"listed":false,"github":"https://github.com/noisecrime/Unity-StencilPortalRoomCube","clone":"git clone https://github.com/noisecrime/Unity-StencilPortalRoomCube.git","description":"Example Unity Project illustrating how to use stencils to create volumes that share the space via portals","language":"ShaderLab","stars":125,"topics":["unity","stencil","portal","stencil-shaders"],"license":"MIT","category":"game-templates","readme_excerpt":"Unity-StencilPortalRoomCube Example Unity Project illustrating how to use stencils to create volumes that share the same space via portal tehcnique. To learn more watch the demo video here - https://www.youtube.com/watch?v=5DKIP9N-OB4 Read the original forum thread here - https://forum.unity3d.com/threads/unity-4-2-stencils-for-portal-rendering.191890/ Originally built in Unity 4.2, the project has recently been updated to Unity 5.4.2f2, with improvements such as Stencil Shader simplification. Stencil Shaders no longer using hard-coded values. MateialPropertyDrawers for easier material property editing in the inspector. Support for Stencils writing into the DepthNormalsTexture. Updated relevant packages - e.g. Image Effects. Improved examples with new UI to toggle features on/off. The GitHub Repository now contains Master - Unity 5.4.2f2 Branch - Unity 5.2.2f1","default_branch":null,"files":null,"tree":[],"storefront":"/r/noisecrime","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/noisecrime/Unity-StencilPortalRoomCube/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}