{"repo":"nfrechette/rtm","free":true,"listed":false,"github":"https://github.com/nfrechette/rtm","clone":"git clone https://github.com/nfrechette/rtm.git","description":"Realtime Math","language":"C++","stars":795,"topics":["math","cpp","c-plus-plus","simd","game-development","game-engine"],"license":"MIT","category":"game-templates","readme_excerpt":"Realtime Math This library is geared towards realtime applications that require their math to be as fast as possible. Much care was taken to maximize inlining opportunities and for code generation to be optimal when a function isn't inlined by passing values in registers whenever possible. It contains 3D and 4D arithmetic commonly used in video games and realtime applications. It offers an alternative to GLM and DirectX Math. See here for a comparison with similar libraries. Philosophy Much thought was put into designing the library for it to be as flexible and powerful as possible. To this end, the following decisions were made: The library consists of 100% C++11 header files and is thus easy to integrate in any project The interface follows C-style conventions to ensure optimal code generation Both float32 and float64 arithmetic are supported Row vectors are used See here for more details Supported platforms Continuous integration tests a variety of platforms and configurations but it generally runs as-is anywhere where C++11 (or later) is supported. CI currently tests: Windows VS2022: x86, x64, ARM64, ARM64EC Linux GCC 12+: x86, x64 Linux Clang 15+: x86, x64 OS X XCode 15+: ARM64 Emscripten 1.39.11: WASM RISC-V/riscv64 currently uses the generic scalar path and does not enable SSE/AVX/NEON intrinsics. Native make.py -cpu riscv64 builds are supported on Linux riscv64 hosts; cross-compilation should be performed with CMake and a proper RISC-V toolchain file. Each releases is","default_branch":null,"files":null,"tree":[],"storefront":"/r/nfrechette","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/nfrechette/rtm/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}