{"repo":"nathanhoad/godot_input_helper","free":true,"listed":false,"github":"https://github.com/nathanhoad/godot_input_helper","clone":"git clone https://github.com/nathanhoad/godot_input_helper.git","description":"A simple input helper for the Godot Engine","language":"GDScript","stars":1090,"topics":["godot","addon","gdscript","godot4","csharp"],"license":"MIT","category":"game-templates","readme_excerpt":"Input Helper for Godot 4 A simple input helper for Godot 4. If you have Godot 3.x then you need Input Helper v2.x. You can download a copy from GitHub. Features - Detects what input device the player is using - Can tell the difference between a few different joypads - Get and set input action buttons and keys - Rumble a joypad Documentation - Detecting Devices - Input Mapping - Rumbling the joypad - C# - Updating from Input Helper 3 to 4 Video overview Contributors Godot Input Helper is made by Nathan Hoad and other cool people. License Licensed under the MIT license, see LICENSE for more information.","default_branch":null,"files":null,"tree":[],"storefront":"/r/nathanhoad","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/nathanhoad/godot_input_helper/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}