{"repo":"nathanhoad/godot_dialogue_manager","free":true,"listed":false,"github":"https://github.com/nathanhoad/godot_dialogue_manager","clone":"git clone https://github.com/nathanhoad/godot_dialogue_manager.git","description":"A powerful nonlinear dialogue system for Godot","language":"GDScript","stars":3783,"topics":["godot","dialogue","editor","runtime","addon","gdscript","godot4","godotengine","csharp"],"license":"MIT","category":"game-templates","readme_excerpt":"Dialogue Manager 4 for Godot 4.6+ Dialogue Manager 4 is an addon for Godot 4.6+ that provides a stateless branching dialogue editor and runtime. Write your dialogue in a script-like way and easily integrate it into your game. You can install it via the Asset Store or downloading a copy from GitHub. Documentation - FAQ - Basic Dialogue - Conditions and Mutations - Settings - Using dialogue in your game - Dialogue balloons - Translations - Nodes - API - C# wrapper - Upgrading from v3 to v4 Example Projects Buy my game Video Guides Older versions of Dialogue Manager - Dialogue Manager v3.10 for Godot 4.4 or Godot 4.5 - Dialogue Manager v3.3 for Godot 4.3 - Dialogue Manager v2.x for Godot <=4.3 - Dialogue Manager v1.x for Godot 3 Contributors Dialogue Manager is made by Nathan Hoad with help from these cool people. License Licensed under the MIT license, see LICENSE for more information.","default_branch":null,"files":null,"tree":[],"storefront":"/r/nathanhoad","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/nathanhoad/godot_dialogue_manager/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}