{"repo":"mrdav30/GridForge-Unity","free":true,"listed":false,"github":"https://github.com/mrdav30/GridForge-Unity","clone":"git clone https://github.com/mrdav30/GridForge-Unity.git","description":"A high-performance, deterministic spatial grid management system for simulations and game development.","language":"C#","stars":18,"topics":["ai","deterministic","game-development","grid","lockstep","pathfinding","spatial","unity","voxel-engine","fixed-point"],"license":"MIT","category":"game-templates","readme_excerpt":"GridForge for Unity Scene authoring, inspectors, diagnostics, and samples for the deterministic GridForge voxel-world library. Keep grid behavior in the engine-agnostic core. Use this package host where Unity owns the boundary: serialized configurations, scene-owned worlds, topology-aware gizmos, authored blockers, logging, and sample workflows. Requires Unity 2022.3 or newer . Repository CI currently validates Unity 6000.5.0f1 . Choose one package Install exactly one variant; they expose overlapping GridForge assemblies. Package Use it when --- --- com.mrdav30.gridforge You want the Standard dependency chain with MemoryPack support. com.mrdav30.gridforge.lean You want the same Unity-facing API without the MemoryPack runtime dependency. In Window → Package Manager , choose + → Install package from git URL… and use one pinned URL: On first import, the package adds the matching FixedMathSharp-Unity and SwiftCollections-Unity dependencies, then asks Unity Package Manager to resolve again. If that process was interrupted, use Tools → GridForge → Repair Dependencies or the matching GridForge.Lean menu. Build your first scene 1. Add GridWorldComponent to the GameObject that owns the runtime world. 2. Add GridConfigurationSaver and author a rectangular or hex, dense or sparse configuration. 3. From a small bootstrap MonoBehaviour , apply the saved configurations after the world component initializes: The getting-started guide includes the complete component. 4. Import the package sa","default_branch":null,"files":null,"tree":[],"storefront":"/r/mrdav30","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/mrdav30/GridForge-Unity/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}