{"repo":"mminer/unity-extensions","free":true,"listed":false,"github":"https://github.com/mminer/unity-extensions","clone":"git clone https://github.com/mminer/unity-extensions.git","description":"Useful extension methods for Unity.","language":"C#","stars":90,"topics":["unity","unity-extensions","unity3d","gamedev","game-development"],"license":"MIT","category":"game-templates","readme_excerpt":"Unity Extensions Extension methods for Unity types. If you find yourself thinking \"gee, I wish GameObject / Vector3 / Quaternion had this method,\" this might be the package for you. Installing Add the package to your project via UPM using the Git URL: 1. Open the Package Manager window in Unity ( Window Package Manager ) 2. Click the \"+\" button in the top-left corner 3. Select \"Install package from git URL...\" 4. Enter the above Git URL 5. Click \"Install\" Alternatively, add the following line to your Packages/manifest.json file: You can also clone the repository and point UPM to your local copy. Using The classes are in the UnityExtensions namespace, so you must first import them. Now call the extensions on the appropriate object type. Extensions","default_branch":null,"files":null,"tree":[],"storefront":"/r/mminer","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/mminer/unity-extensions/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}