{"owner":"mitay-walle","github":"https://github.com/mitay-walle","claimed":false,"inventory":[],"indexed":[{"repo":"mitay-walle/ProceduralTexture","github":"https://github.com/mitay-walle/ProceduralTexture","description":"Unity3d single-file script, to generate primitive textures (gradients, shape, noises) with different blend-modes, layering","language":"C#","stars":31,"topics":["gradient","layering","noise-generator","non-destructive","procedural-textures","shapes","unity3d","vfx","game-jam","productivity"],"license":"MIT","category":"game-templates"}],"how_to_buy":"GET /r/mitay-walle/<repo> (Accept: application/json) for any listed repo here: tree, README, price and the checkout to pay (x402; rehearse first at its test twin, simulated money). Repos under 'indexed' are free: clone them from GitHub."}