{"repo":"meyfa/CobolCraft","free":true,"listed":false,"github":"https://github.com/meyfa/CobolCraft","clone":"git clone https://github.com/meyfa/CobolCraft.git","description":"A Minecraft server written in COBOL","language":"COBOL","stars":700,"topics":["cobol","minecraft","minecraft-server"],"license":"MIT","category":"game-templates","readme_excerpt":"CobolCraft A Minecraft server written in COBOL. It supports Minecraft 1.21.4 (the latest version at time of writing). Features The following features are already implemented: - [X] infinite terrain generation and dynamic chunk loading - [X] persisting world and player data to disk - [X] support for Minecraft's file formats (import existing worlds) - [X] multiplayer (configurable number of concurrent players) - [X] ping/server status (i.e., show as online in the server list) - [X] breaking and placing blocks, with auto-generated loot table code - [X] block interaction (right-clicking, e.g., to open doors) - [X] player inventory - [X] crafting, both 2x2 and 3x3 - [X] item entities and item pickup - [X] chat - [X] commands (in-game and via an interactive console) - [X] configuration via server.properties - [X] whitelist (persistent; stored in whitelist.json) - [X] extremely basic block/player collision and entity physics - [X] fall damage and void damage, dying, and respawning Note that blocks with multiple states, orientations, or interactive blocks require large amounts of specialized code to make them behave properly, and many of these are not yet supported. Working blocks include: torches, slabs, stairs, rotated pillars (e.g. logs), buttons (non-interactive), doors, trapdoors, beds, and signs. Getting Started CobolCraft was developed using GnuCOBOL and is meant to be run on Linux (x86 64 or arm64 architectures). Support for other operating systems such as Windows has not bee","default_branch":null,"files":null,"tree":[],"storefront":"/r/meyfa","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/meyfa/CobolCraft/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}