{"repo":"meryuhi/URPFog","free":true,"listed":false,"github":"https://github.com/meryuhi/URPFog","clone":"git clone https://github.com/meryuhi/URPFog.git","description":"Simple fog effects for URP","language":"C#","stars":137,"topics":["fog","fullscreen","shadergraph","unity","urp"],"license":"MIT","category":"game-templates","readme_excerpt":"Simple Fog Effects For URP This project will provide some URP-based fog effects, and implement it in a relatively quick way. Requirements - URP v17 Unity 6 Compatibility Note Unity 6000.4 removed the URP Compatibility Mode option. This package keeps the old non-RenderGraph path only for Unity versions below 6000.4 , and uses the RenderGraph path on 6000.4+ . - Unity 6000.0 to 6000.3 : RenderGraph and Compatibility Mode are both supported. - Unity 6000.4+ : only the RenderGraph path is used. For URP v14 16, check urp14 branch Installation - Install via UPM git URL https://github.com/meryuhi/URPFog.git?path=Packages/Fog - Install via Packages/manifest.json \"moe.meryuhi.effects.fog\": \"https://github.com/meryuhi/URPFog.git?path=Packages/Fog\" Full Screen Fog It based on Volume framework and URP Renderer Feature. Also the FullScreenFog shader itself is also a Fullscreen Shader Graph, so it can be used in Full Screen Pass Renderer Feature. Because it is based on Volume framework, you can smoothly switch different effects between different areas without coding. Screen Shoots Depth Mode Distance Mode Height Mode With Transparent Objects (Experimental) This requires setting up a Camera Stack . Please refer to the instructions. With Noise https://user-images.githubusercontent.com/23119289/233851479-d5f80709-403a-4a09-9b70-240634c55bcb.mp4 Instructions 1. Add a Full Screen Fog Renderer Feature into your URP renderer. Name Description ----------------- ------------------------------------","default_branch":null,"files":null,"tree":[],"storefront":"/r/meryuhi","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/meryuhi/URPFog/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}